Unreal Engine

Unreal Engine code plugins

Self-contained C++ plugins for multiplayer Unreal Engine games, with a Blueprint-exposed API. Every plugin builds on Unreal Engine 5.6, 5.7 and 5.8, runs on listen and dedicated servers, and ships its own automation suite so you can check it in your project.

v1.0.2On FabUnreal Engine 5.6 · 5.7 · 5.8

APIAPI's Interaction Kit

Server-authoritative interactions for multiplayer games: detection, prompts with input-device glyphs, Instant / Hold / Toggle behaviours, Door / Lever / Pickup presets and a fair multi-user lock — C++ with a Blueprint-exposed API.

  • Listen and dedicated servers, client-predicted gauge
  • Door, Lever and Pickup presets plus your own behaviours
  • Editor validator with a fix for every rule
v1.0.0Coming to FabUnreal Engine 5.6 · 5.7 · 5.8

APIAPI's Replicated Rope & Physics-Carry Kit

Server-authoritative replicated ropes (PBD solver, boundary replication), ziplines and physics carry for listen and dedicated servers — C++ with a Blueprint-exposed API.

  • Ropes that look the same on every machine
  • Cut, zipline, grab, drop and throw requests
  • Runs on default replication and on Iris